Learn to play
Skat Game Value Calculator
Pick what you're playing and what happened, and see the exact game value — and the highest bid it would have supported. Options that don't apply yet (like announcing Schwarz before you've picked Hand) are disabled until they're actually legal, so this also works as a way to learn the constraints. New to the formula? See the worked example on the main rules page first.
Click each card: don't know → have it → don't have it. The count is the unbroken run from the top — J♣ first — so as soon as one breaks the run, the rest below it stop mattering and grey out automatically. See Matador in the glossary for the full rule.
Have (or miss) all four Jacks? The trump suit's own cards keep the same run going — they'll show up here once that's settled.
One wrinkle if you're working this out before picking up the Skat: a “with” count here can only go up from here — the Skat adds cards, it never takes them away. A “without” count is the opposite, a ceiling: the Skat could hand you the very card you're missing, shortening the run or flipping you to “with” outright. That's part of why a marginal Jack holding often gets played as Grand instead of a suit game — Grand's matadors are just the four Jacks, so a stray Jack from the Skat helps there too, without needing a long trump suit behind it.
Ready for the full rules?
The calculator makes a lot more sense once you've read how bidding actually works.
Skat Bidding, Explained